![]() The designs still work without this but will sometimes have to wait for the stop-timeout. Waterfill: Set "Waterfillable" to "Everything".Stack Combinator: Set the "Maximum signal capacity" to 100.Set "Whitelist of merged chests" to "1xN Nx1" (reduces memory consumption).Set "Maximum chest width", "Maximum chest height", and "Maximum chest area" all to 150.Merging Chests: Set "Mergable chest" to "Iron Chest".Brian's Trains: Needed for fluid train stations when manually building oil fields and for building new trains.Brian's Trains (auxilliary): Needed for train stations when manually building mines.Self-Building Factory: Needed for general rail grid and station track from the "Rail Templates" sub-book.Space Exploration: Most builds will come from this book.Import blueprint books only AFTER all mods are installed! (Or things will be missing.) You'll need the following blueprint books: Still be some blueprints here and there that still use it. Only for Nauvis) but I've been working on removing it. The "waterfill" mod was a requirement in my original designs (though Programatically and that is only possible with a "miniloader". The default loader for the train stations (being that it's by the sameĪuthor as LTN) but there are a few cases where filters need to be set ![]() Yes, both "loader redux" and "miniloader" are required. Install these using the in-game installer so that all the dependencies Merging Chests and Unlimited (both required).Space Exploration LTN integration (required for space elevator).The SE author specifically asks not to provide blueprints for too much.I don't use automated construction trains in space.These cover a lot of the planetside work but the "space" aspect will These blueprints are for Space Exploration games using the "self building factory" (SBF) system from my self-building-factory. ![]()
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